The WABBIT Report post Posted February 3 Hey @Ego, when I was on the WayBack Machine I came across a topic about Earth & Beyond macros, because of the emulator being done. And I happen to come across this code that you posted in that thread: SetActiveWindow Earth & Beyond //1400x900 delay 4 sec keys x // in a roid field should target closest roid delay 1 sec loop 1000 // how many times you want to run the macro MousePos 1385, 600 //mining icon delay 1.5 sec // nice and slow to open or change mouse positions leftclick delay 1.5 sec MousePos 1280, 300 //top left window where an item is delay 1.5 sec leftclick delay 1.5 sec MousePos 1250, 750 // moves cursor to target window to close it delay 1.5 sec rightclick MousePos 1385, 600 // back to mining icon position on screen delay 5 sec // time taken to mine and tractor the item to hold keys d // next roid delay 1.5 sec end There was a few other posts in that thread that had some code. But, other than the above all the codes were just snipips to help fix already attached macros. For which you are not able to download. The WayBack Machine didn't make a backup of the attached files. Quote Share this post Link to post Share on other sites
Ego Report post Posted February 7 Looks like code before mobs were added to the roid field (Glenn Roid Field north west from station, keypad 7 on map), I was there last night after I reloaded EnB Emu. Looks like code from when I used or was asked to code a mining macro in windows mode. Attached is/was the next version, but 1680 resolution, no mob protection and a few extra checks from what I remember, for my use only, no instructions. My latest includes a combat routine and multi toons that all shoot the Manes. Also, I saw someone running a sommer to xipe macro. there are telltales Gas Mining.7z Quote Share this post Link to post Share on other sites
The WABBIT Report post Posted February 9 If I remember correctly, you had stated in that post that it was a mini mining macro. There wasn't much mentioned about it. And the rest of the thread dealt a few other people's macro's that were uploaded. Quote Share this post Link to post Share on other sites
Ego Report post Posted February 11 Heh, yea, looks like it, not much to it after looking at my latest with 3 toons multi client and grouped. That's how I learned, started with a basic macro and kept adding to it when I found a solution to what I wanted the code to do. Quote Share this post Link to post Share on other sites